Archive for April, 2008

Good Bye GoLive!!!

I just read at Mac world that Adobe annouced the end of Go Live!!! I tried to found out some information at Adobe website, but not a clue. It seems that Adobe ceased development and sales of GoLive today. Why? Dreamweaver is the answer. It is the best solution for the web development. So if [...]

There’s nothing like building an entire site to show you a good overview of how a CSS layout should work. In this tutorial we’re going to take that PSD file and build it with some nice clean HTML and CSS.

In this tutorial you will learn how to make an X-Ray image, you know, like you see in airport scanners. You’ll discover how these techniques could be applied to any mechanical object, or electronic device, like a digital camera. Additionally, you’ll learn about a non-destructive Camera Raw workflow.

FlashLoaded launched this week an awesome PV3D component. The 3D Wall, is a Gallery which can displays images on an 3D prespective. The component allows a set of several customizations, which will give always a different layout.
They present 6 examples of what this component can be achieved with this component, and it looks perfect.
Although, in [...]

Alexandro Quarto released the source code of a great flash game. The source is available at Emanuele Feronato blog, where you can find also a small description from the Author about the game. A curiosity of this game, is that he coded all in one day.

Great tutorial by Scott Morgan, pointing one of the Adobe Flash bugs, and helping you to fix it. Everything is well explained and all the source code you need is there.
Read Tutorial

This tutorial will explain the steps needed to turn this boring Prius into an awesome street racer. This tutorial is aimed at intermediate users of Photoshop, those who know most of its basic tools, and how to use them.

This week free flash template. A cinematic layout.
Download | Demo

I’ve seen this cool tip which let you create a snapshot preview of your flv at Dreaming In Flash. The following 3 simple lines of code, will enabled you to do it.

video.attachNetStream( null );
bitmapData.draw( video );
video.attachNetStream ( myNetStreamObject );

Simple, short and nice tutorial by Lionel, taking you to learn a simple way to detect location differences and to make something move using that difference.